It's a little wonky sometimes, but as long as you don't mind scenes here and there where the focus isn't quite on the right person or the blur doesn't kick in at all, it creates nearly movie-quality cutscenes that are truly stunning to look at. The cinematic gameplay preset features a toned-down DoF blur that kicks into effect when zoomed in, as well as during cutscenes. The only thing that isn't stock with the presets are the lights I set in gpose. The screenshots on the title image are all completely unedited, taken in the same location, using the screenshot preset at different times of day (sunset -> bright day -> overcast day -> night).
It features a dynamic color gradient that fades from night to day with ambient light, creating a more immersive, atmospheric gameplay experience. Worldlight is a universal GShade preset for both gameplay and screenshots.